Author Topic: Wilderness dungeon  (Read 1497 times)

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Watley

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Wilderness dungeon
« on: June 12, 2012, 03:43:45 AM »
How about a set of wilderness dungeons and quests? The map could be like the upstairs area, but more extensive and with more foes (giants?). And, more than just rats to hunt. Could also have a few new friendlies, like the trader/healer, eg: witches hut for potions.

Mateusz P-G

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Re: Wilderness dungeon
« Reply #1 on: June 12, 2012, 05:18:50 PM »
Perhaps an entrance to some kind of a tower, located at the top of the Forest map?
This way, there would be no need for extra graphics, just a bit of a wall and gate/door.

The levels would be circullar, the higher the smaller, and at the top, a fight with some
powerfull Warlock or another.
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Dweller admin

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Re: Wilderness dungeon
« Reply #2 on: June 13, 2012, 12:24:30 PM »
I generally don't want to expand the overworld that much. Possibly a few more NPCs/quest givers, but the primary place for action should be below, in the dungeon.