Author Topic: Allies shoving the player around.  (Read 2366 times)

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Mateusz P-G

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Allies shoving the player around.
« on: May 14, 2012, 07:58:17 AM »
Some creatures are capable of switching places with their allies, which is great feature
but ends up creating real mess when they're charmed or summoned (Bag of Monsters).

The player should be immune to involuntarily being pushed aside by his own teammates.
I've had a situation where my Vampire and Black Wizard kept pushing me 2 spaces away
from the fight in a narrow corridor each time I moved.

On top of that, I was then fighting simmilar enemies (Vampires with a hostile Wizard mixed
in) and ended up checking who is who every turn before I moved. How about some kind
of indication for the "friendly/charmed" status just like sleeping monsters have "z" above
them? Maybe a star symbol *?

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Dweller admin

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Re: Allies shoving the player around.
« Reply #1 on: May 14, 2012, 10:14:43 AM »
Pushy allies have actually already been solved for the next release. I'm working a bit on allies since I plan to give the ranger his very own pet. I will give allies a HP bar, and probably color it differently so that you can distinguish it from enemies.