Yeah so I know about the permanent poisoning bug unfortunately for one of my characters it ended badly but for one that I'm playing now... well the -1 drain to his health isnt all so bad with his amassed spell book collection. I'm thinking maybe having a strong and weak poison may be kinda cool. some other status effects come to mind as well but i figured i would start by mentioning this... all in the spirit of making a better game of course... dont want it to get impossible