Author Topic: Design your own piece of the dungeon  (Read 32158 times)

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Mateusz P-G

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Re: Design your own piece of the dungeon
« Reply #15 on: June 07, 2012, 06:21:17 PM »
Yeah, I just can't select the text in question.
Maybe its a matter of some plugin or just trying it on another browser.
Or it might be some privacy stuff?
I'll try with different browser later and get back to You.

EDIT:

It was a matter of malfunctioning browser, works fine (selecting text) now on Chrome.
I'll try to recreate those I've already made and add some more in another post.
« Last Edit: June 07, 2012, 08:17:14 PM by Mateusz P-G »
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Mateusz P-G

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Re: Design your own piece of the dungeon
« Reply #16 on: June 07, 2012, 10:23:01 PM »
EDIT:

Remade those rooms using new "random" tiles, look below.
« Last Edit: June 14, 2012, 06:31:41 PM by Mateusz P-G »
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FaustoMartense

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Re: Design your own piece of the dungeon
« Reply #17 on: June 07, 2012, 10:25:29 PM »
Is there any way for dart traps to become more deadly? I never get hit by one, I walk into them, press the presure plate, but I never notice when I am hit or not, if it does damage it is not enough, and it depletes very quick... can it be that monsters activate them before I reach the room? I never saw one working properly. We need more rooms with dart traps.

Dweller admin

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Re: Design your own piece of the dungeon
« Reply #18 on: June 14, 2012, 04:14:40 PM »
I have made some updates to the way I work with the map pieces. It will now be a bit easier for you guys to share your room designs with me and see what rooms that are already in the game.

http://www.dwellergame.com/2012/06/goblin-king-is-looking-for-interior.html

Thot

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Re: Design your own piece of the dungeon
« Reply #19 on: June 14, 2012, 05:00:34 PM »
Firefox doesn't like the editor, maybe this is why people can't select the text. Try an alternate browser!

Code: [Select]
112,112,112,32,112,112,112,112,70,23,23,23,70,112,112,35,35,23,23,166,112,164,35,35,35,35,166,32,112,35,35,23,23,166,112,112,70,23,23,23,70,112,112,112,112,32,112,112,112

Mateusz P-G

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Re: Design your own piece of the dungeon
« Reply #20 on: June 14, 2012, 06:30:43 PM »
- How do dart traps work exactly? Will any pressure plate trigger all darts in a room at once?
- I guess the pressure plate is tile number 51, right?
- btw, these new chests in the map editor are all messed up when opened, the lid is facing
in wrong direction.
 :P

http://files.dwellergame.com/mapper/?tilesheet=http://files.dwellergame.com/db/world.png&tw=24&th=24&mw=7&mh=7&mapdata=32,32,43,43,44,32,32,32,170,170,170,168,45,32,32,26,32,32,32,32,32,35,35,35,35,35,35,35,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32
http://files.dwellergame.com/mapper/?tilesheet=http://files.dwellergame.com/db/world.png&tw=24&th=24&mw=7&mh=7&mapdata=32,32,32,32,32,43,32,32,69,166,160,170,170,32,32,32,32,32,32,170,32,35,35,35,35,32,170,32,32,32,32,35,32,170,32,32,32,32,35,26,160,32,32,32,32,35,32,32,32
http://files.dwellergame.com/mapper/?tilesheet=http://files.dwellergame.com/db/world.png&tw=24&th=24&mw=7&mh=7&mapdata=32,32,32,164,32,32,32,32,43,32,35,32,32,32,32,35,32,35,32,32,32,26,35,26,35,32,32,32,32,161,32,35,32,32,32,32,166,32,35,32,32,32,32,32,32,164,32,32,32
http://files.dwellergame.com/mapper/?tilesheet=http://files.dwellergame.com/db/world.png&tw=24&th=24&mw=7&mh=7&mapdata=32,32,32,164,32,32,32,32,32,32,35,32,166,32,32,32,32,35,32,23,32,164,35,35,35,32,23,32,32,32,32,35,32,23,32,32,32,32,35,26,23,32,32,32,32,164,32,32,32
http://files.dwellergame.com/mapper/?tilesheet=http://files.dwellergame.com/db/world.png&tw=24&th=24&mw=7&mh=7&mapdata=32,32,32,35,32,32,32,32,35,35,35,26,51,32,32,35,32,32,32,55,32,35,35,32,21,21,21,32,32,32,32,21,16,21,32,32,166,51,21,21,21,105,32,32,32,32,32,105,32
http://files.dwellergame.com/mapper/?tilesheet=http://files.dwellergame.com/db/world.png&tw=24&th=24&mw=7&mh=7&mapdata=32,32,32,164,32,32,32,32,35,35,35,32,32,32,32,35,32,32,32,32,32,164,35,26,55,5,5,32,32,32,32,32,32,26,32,32,16,166,166,170,170,32,32,32,32,32,32,32,32
http://files.dwellergame.com/mapper/?tilesheet=http://files.dwellergame.com/db/world.png&tw=24&th=24&mw=7&mh=7&mapdata=32,32,32,35,32,32,32,32,32,32,35,26,166,32,32,32,32,35,32,32,32,35,35,35,35,35,35,35,32,32,32,35,32,26,32,32,170,26,35,32,160,32,32,32,32,35,32,32,32
http://files.dwellergame.com/mapper/?tilesheet=http://files.dwellergame.com/db/world.png&tw=24&th=24&mw=7&mh=7&mapdata=32,32,32,164,32,32,32,32,166,32,35,26,170,32,32,26,32,35,32,32,32,164,35,35,35,35,35,164,32,32,32,35,32,32,32,32,32,32,35,32,32,32,32,32,32,164,32,32,32
http://files.dwellergame.com/mapper/?tilesheet=http://files.dwellergame.com/db/world.png&tw=24&th=24&mw=7&mh=7&mapdata=32,32,32,170,32,32,32,32,23,23,170,170,170,32,32,23,32,69,32,170,32,32,23,69,16,69,161,32,32,23,32,69,32,170,32,32,23,23,170,170,170,32,32,32,32,170,32,32,32
http://files.dwellergame.com/mapper/?tilesheet=http://files.dwellergame.com/db/world.png&tw=24&th=24&mw=7&mh=7&mapdata=32,32,32,35,32,32,32,32,166,32,35,35,32,32,32,160,32,32,35,35,32,32,0,4,32,32,35,35,32,0,168,4,32,26,32,32,4,0,0,0,0,32,32,32,32,32,32,32,32
http://files.dwellergame.com/mapper/?tilesheet=http://files.dwellergame.com/db/world.png&tw=24&th=24&mw=7&mh=7&mapdata=32,32,32,164,32,32,32,32,32,35,35,35,32,32,32,35,35,32,35,35,32,164,35,32,32,32,35,164,32,26,32,166,32,32,32,32,170,170,170,16,32,32,32,32,32,32,32,32,32
http://files.dwellergame.com/mapper/?tilesheet=http://files.dwellergame.com/db/world.png&tw=24&th=24&mw=7&mh=7&mapdata=35,35,35,35,35,35,35,35,32,32,32,32,32,35,35,32,170,170,166,32,35,35,32,170,32,32,32,35,35,32,170,170,170,26,35,35,32,32,32,32,32,35,35,35,35,35,35,35,35
http://files.dwellergame.com/mapper/?tilesheet=http://files.dwellergame.com/db/world.png&tw=24&th=24&mw=7&mh=7&mapdata=35,35,35,35,35,35,35,35,32,32,32,32,32,35,35,32,170,160,16,32,35,35,32,170,32,32,32,35,35,32,170,169,170,26,35,35,32,32,32,32,32,35,35,35,35,35,35,35,35
http://files.dwellergame.com/mapper/?tilesheet=http://files.dwellergame.com/db/world.png&tw=24&th=24&mw=7&mh=7&mapdata=35,35,35,35,32,32,32,35,32,26,32,32,32,32,35,32,23,23,23,23,32,35,32,23,166,43,23,32,32,32,23,45,168,23,32,32,32,23,23,23,23,32,32,32,32,32,32,32,32
http://files.dwellergame.com/mapper/?tilesheet=http://files.dwellergame.com/db/world.png&tw=24&th=24&mw=7&mh=7&mapdata=32,32,32,35,35,35,16,32,32,32,26,32,35,35,32,35,35,170,32,32,35,32,46,43,170,32,32,35,32,45,160,170,32,32,32,32,69,48,69,32,32,32,32,32,32,32,32,32,32
http://files.dwellergame.com/mapper/?tilesheet=http://files.dwellergame.com/db/world.png&tw=24&th=24&mw=7&mh=7&mapdata=32,32,32,32,32,32,32,32,170,166,32,161,32,32,32,26,32,32,26,32,32,35,35,35,35,35,35,35,32,32,32,32,32,26,32,32,166,160,26,166,170,32,32,32,32,32,32,32,32
http://files.dwellergame.com/mapper/?tilesheet=http://files.dwellergame.com/db/world.png&tw=24&th=24&mw=7&mh=7&mapdata=32,32,32,164,32,32,32,32,32,32,35,32,32,32,32,32,32,35,32,32,32,164,35,35,35,32,166,32,32,32,32,164,32,170,32,32,32,32,35,26,169,32,32,32,32,35,32,32,32
http://files.dwellergame.com/mapper/?tilesheet=http://files.dwellergame.com/db/world.png&tw=24&th=24&mw=7&mh=7&mapdata=35,35,35,35,32,32,32,55,5,21,21,26,170,32,35,21,21,21,32,168,32,55,5,5,21,32,161,32,35,21,21,21,32,166,32,55,21,21,21,32,69,32,35,35,35,35,32,32,32
http://files.dwellergame.com/mapper/?tilesheet=http://files.dwellergame.com/db/world.png&tw=24&th=24&mw=7&mh=7&mapdata=32,32,32,32,32,32,32,32,55,21,21,21,161,32,32,32,32,26,32,32,32,164,55,21,21,21,55,164,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32
http://files.dwellergame.com/mapper/?tilesheet=http://files.dwellergame.com/db/world.png&tw=24&th=24&mw=7&mh=7&mapdata=32,32,32,164,32,32,32,32,23,23,23,23,23,32,32,23,69,69,69,23,32,164,35,160,16,160,57,164,32,23,69,69,69,23,32,32,23,23,23,23,23,32,32,32,32,164,32,32,32
http://files.dwellergame.com/mapper/?tilesheet=http://files.dwellergame.com/db/world.png&tw=24&th=24&mw=7&mh=7&mapdata=23,23,23,35,23,23,23,23,35,35,35,35,35,23,23,35,32,32,32,35,23,35,35,32,161,26,35,35,23,35,32,32,32,35,23,23,35,35,35,35,35,23,23,23,23,35,23,23,23
http://files.dwellergame.com/mapper/?tilesheet=http://files.dwellergame.com/db/world.png&tw=24&th=24&mw=7&mh=7&mapdata=32,16,7,35,7,16,32,16,7,7,57,7,7,16,7,7,7,7,7,7,7,35,57,7,166,7,57,35,7,7,7,7,7,7,7,16,7,7,58,7,7,16,32,16,7,57,7,16,32
http://files.dwellergame.com/mapper/?tilesheet=http://files.dwellergame.com/db/world.png&tw=24&th=24&mw=7&mh=7&mapdata=7,7,7,7,7,23,35,7,7,7,7,7,23,35,7,7,7,7,7,35,35,7,7,7,7,7,35,32,7,7,7,7,35,35,32,7,23,35,35,35,70,48,35,35,35,32,32,48,48
« Last Edit: June 15, 2012, 10:07:42 AM by Mateusz P-G »
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Dweller admin

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Re: Design your own piece of the dungeon
« Reply #21 on: June 14, 2012, 10:44:40 PM »
Mateusz: I took the liberty of editing your post to include direct links to the rooms. It is much easier to review them that way.

Is this the same post with rooms although edited or did you post room designs in some other place as well? (me <- confused :-)


Mateusz P-G

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Re: Design your own piece of the dungeon
« Reply #23 on: June 15, 2012, 10:00:47 AM »
Is this the same post with rooms although edited or did you post room designs in some other place as well? (me <- confused :-)

These are basicly the same rooms as before, only remade using new "random door/trap/monster/item etc." tiles.
I've altered some of them a little bit but nothing really big.

Apart from first three, all others are designed in a way they can be freely rotated.

=========================================================

And here's something new:

A peacefull shrine for the Healer:
http://files.dwellergame.com/mapper//?tilesheet=http://files.dwellergame.com/db/world.png&tw=24&th=24&mw=7&mh=7&mapdata=0,0,0,0,0,0,0,0,0,4,69,4,0,0,0,69,5,5,5,69,0,0,4,5,16,5,4,0,0,69,5,61,5,69,0,0,0,4,61,4,0,0,0,0,0,0,0,0,0

Merchant's shoppe:
http://files.dwellergame.com/mapper//?tilesheet=http://files.dwellergame.com/db/world.png&tw=24&th=24&mw=7&mh=7&mapdata=32,48,32,32,32,32,32,32,44,43,166,69,44,32,32,165,46,165,165,166,32,32,45,45,45,48,32,32,32,35,35,57,32,4,4,32,35,35,35,32,4,0,32,32,9,32,32,0,0

Minstrel's hut:
http://files.dwellergame.com/mapper//?tilesheet=http://files.dwellergame.com/db/world.png&tw=24&th=24&mw=7&mh=7&mapdata=0,4,4,0,0,0,0,4,32,32,32,32,32,0,0,32,44,82,81,32,4,0,32,82,81,82,32,4,0,32,32,82,32,32,4,0,0,4,0,46,4,0,0,0,0,0,0,0,0

Those 3 are just for fun, in case you decicde to add some architecture to the Forest/Town level.
As for minstrel, here's the idea behind this NPC:
http://forum.dwellergame.com/index.php?topic=96.0

=========================================================

And for some hardcore deep levels, here's an Arena!:

http://files.dwellergame.com/mapper//?tilesheet=http://files.dwellergame.com/db/world.png&tw=24&th=24&mw=14&mh=14&mapdata=32,32,32,164,32,32,32,32,32,32,164,32,32,32,32,46,46,46,46,46,46,46,46,46,46,46,46,32,32,166,169,169,169,169,169,169,169,169,169,169,166,32,164,166,46,46,46,46,46,46,46,46,46,46,166,164,32,166,169,169,169,169,169,169,169,169,169,169,166,32,32,32,32,46,46,46,46,46,46,46,46,32,32,32,32,16,7,7,7,7,7,7,7,7,7,7,16,32,32,7,7,170,69,170,170,170,170,69,170,7,7,32,32,7,170,35,35,35,35,35,35,35,57,170,7,32,32,7,170,55,35,168,57,35,168,35,55,170,7,32,164,7,170,35,58,35,35,35,35,35,35,170,7,164,32,7,7,170,69,170,170,170,170,69,170,7,7,32,32,16,7,7,7,7,7,7,7,7,7,7,16,32,32,32,32,164,32,32,32,32,32,32,164,32,32,32
« Last Edit: June 15, 2012, 11:35:18 AM by Mateusz P-G »
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jordan.bubus

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Re: Design your own piece of the dungeon
« Reply #25 on: June 15, 2012, 03:59:57 PM »
a small couple of map for
-the dungeon:
35,32,32,35,32,32,35,35,35,35,69,35,35,35,32,35,169,166,169,35,32,32,69,166,160,166,69,32,32,35,169,166,169,35,32,35,35,35,69,35,35,35,35,32,32,35,32,32,35

-the crypt:
32,32,32,32,32,32,32,32,170,10,35,35,93,32,32,32,32,32,35,35,32,32,170,10,35,169,35,35,32,32,32,32,35,35,32,32,170,10,35,35,93,32,32,32,32,32,32,32,32

-the maze:
0,0,4,0,0,4,4,4,0,4,0,0,0,0,4,0,6,0,6,0,0,16,6,0,169,0,4,4,4,0,6,0,6,6,4,4,0,4,4,6,166,4,0,0,4,4,4,4,4

Thanks for your great job !!! ;)

FaustoMartense

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Re: Design your own piece of the dungeon
« Reply #26 on: June 16, 2012, 01:09:55 AM »
Let me see if I understood...  All the rooms needs to have four exits in the middle of each external face of the square? Sound confusing... if not, I just need to move the empty tile that works as a entrance to the correct place, right?

Mateusz P-G

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Re: Design your own piece of the dungeon
« Reply #27 on: June 16, 2012, 10:04:54 AM »
Quote from: Dweller admin
A room can look almost any way you like as long as it has at least one exit. Exits are placed in the absolute middle of an edge (i.e. on the fourth tile of an edge, with three tiles to the left and three tiles to the right)

So yeah, just move any exit(s) to the middle of the wall(s).
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Dweller admin

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Re: Design your own piece of the dungeon
« Reply #28 on: June 16, 2012, 02:59:03 PM »
Let me see if I understood...  All the rooms needs to have four exits in the middle of each external face of the square? Sound confusing... if not, I just need to move the empty tile that works as a entrance to the correct place, right?
No, all rooms need to have one or more exits. A room is 7x7 (or 7x14 or whatever multiple of 7, but please use primarily 7x7). Exits need to be placed in the middle of each 7 tile edge:

###X###
#.....#
#.....#
X.....X
#.....#
#.....#
###X###
(for a 7x7 room)

or

###X######X###
#............#
#............#
X............X
#............#
#............#
###X######X###
(for a 14x7 room)


All of the rooms on a level are then randomly "puzzled" together so that exits always align. This guarantees full connectivity. Have a look at all the currently available rooms here:

http://files.dwellergame.com/db/mappieces.html

FaustoMartense

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Re: Design your own piece of the dungeon
« Reply #29 on: June 16, 2012, 11:51:05 PM »
Thanks a lot for the help :)