Author Topic: Dweller 1.22.13 J2ME beta  (Read 1894 times)

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Dweller admin

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Dweller 1.22.13 J2ME beta
« on: December 29, 2012, 12:15:32 AM »
I'd like to ask for some help to test if the J2ME build for the next release (1.22.13) run as expected on a few devices. I'm setting up a new Macbook Pro as my dev machine "on-the-go-and-in-the-sofa" and I'd like to verify that the builds work well when made from the MBP, especially the J2ME ones since I preverify the JAR with other tools than on Windows.

The beta can be found here: files.dwellergame.com/beta/Dweller.jar

swooboo

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Re: Dweller 1.22.13 J2ME beta
« Reply #1 on: December 29, 2012, 11:06:33 AM »
Downloading.. Installing... Dweller v 7.0? My wiz run was deleted (no biggie, was young).
Seems to work nicely on Ericsson W705, although I still can't see numerical value of the
mana I have. Apart from version number, that is. Played for half a minute though. What
are we looking for? (My screen is 240x320)

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Re: Dweller 1.22.13 J2ME beta
« Reply #2 on: December 29, 2012, 12:16:04 PM »
Thanks, it's enough that it installed and ran. If there had been a problem with the build it would either not have installed or crashed at start.

Mateusz P-G

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Re: Dweller 1.22.13 J2ME beta
« Reply #3 on: December 29, 2012, 12:30:21 PM »
It installed and ran properly for me too, but after a short session
I ran into "division by 0" error when scorching some purple Oozes
with my fresh Wizard. Report sent.

The bug persisted after sending the report and it would ask to be
sent again every time I cancelled it, but after resetting the game
it vanished for a while. I've killed another Ooze (green this time)
and the error reappeared. Maybe it's something with Green Oozes
splitting (they were nearby all the time)?
« Last Edit: December 29, 2012, 12:32:16 PM by Mateusz P-G »
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Re: Dweller 1.22.13 J2ME beta
« Reply #4 on: December 30, 2012, 12:09:01 AM »
Thanks, found the problem. I'll probably be able to do a proper release tomorrow. It won't contain a lot of new stuff, but I'm back on track again.