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Topics - malaprop

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1
Ideas / blindness
« on: May 03, 2013, 02:33:35 AM »
Blindness trap or a monster attack that blinds.
You lose the map and everything goes black except the square you are on.

2
Ideas / Advanced Merchant
« on: April 29, 2013, 02:20:03 AM »
I'm accumulating a lot of gold at the end of the game with nothing to spend it on. Anyway to bump up the merchant's stash as your character grows in levels? Scrolls of Enchant regularly available for purchase would be great.

3
Bugs and Feedback / Locked Doors
« on: April 12, 2013, 02:18:25 PM »
My dog doesn't open locked doors for me anymore. Is this a bug?

4
Ideas / disarm dart traps
« on: February 24, 2013, 08:23:33 PM »
Could there be a way to disarm dart traps? I detect them all the time, but it's of no use if I can't disarm.

5
Ideas / Mushroom Hunting
« on: February 24, 2013, 08:19:46 PM »
I used to play 'Tyrant,' a java rogue-like that was very similar to dweller but is no longer in development.
One of my favorite features was that there were apple trees that randomly dropped apples of different types.
So you could run around towns with apple trees collecting apples of different values then sell them to merchants. It was  a great gold-grind feature that I would love to see in dweller possibly by adding more types of mushrooms above ground that randomly regenerate with turns.

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